|This week the assignment was to implement a
game, where your clicks launch square 'bombs' at square
targets at different depth levels, destroying the targets
if they touch.
I made the first version to match the professor's version as closely as possible.
You can play this version HERE.
Next, I made quite a few modifications.
I made the bombs circular, and so they also create orange 'explosions' when a target is destroyed.
I also made the targets' size reflect their depth.
Finally, I colored the targets randomly, having their colors change every time they bounce off the side.
Play this version HERE.